You play as the KID KOZMIK as he travels through space and time stabilizing the colors of the universe. Each world you enter will slowly drain of its colors, and it's up to you to collect the color crystals to restore the world's schemes to pleasing palettes.

The game is gamepad and keyboard friendly:

Movement: Arrow keys, left stick, or D-pad

Jump: Space, A, or X

This game was made as part of #procjam 2015 and was created in 9 days.

It uses procedural generation to create aesthetically pleasing, cohesive palette's using basic color theory. It also attempts to shade sprites in the game to have tints and shades that an artist may have hand picked.

More information

Published344 days ago
PlatformsWindows, Mac OS X, Linux, HTML5
AuthorIan & Elie
Tagsartgame, Colorful, gamepad, jumping, Pixel Art, procjam, Puzzle-Platformer, Retro
LicenseAll rights reserved
Asset licenseAll rights reserved
Average durationAbout a half-hour
InputsKeyboard, XBox 360 controllers, Gamepad (any)
Player countSingleplayer


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(Edited 1 time)

Really fun game, I like the graphics as well. I included it in my ProcJam compilation video series, if you'd like to take a look :)

Thanks, Jupiter!

I also included it in an article of my favorites :)

The game is pretty fun, but the perspective is horrible

Yeah, I struggled against it for most of the week. Definitely not the most user friendly.